Key Features
- Packed with new rules, incredible army showcases, and all your favourite columns for Warhammer 40,000, Warhammer Age of Sigmar, Necromunda, Warhammer Underworlds, and more
- The Tome Keepers, created by White Dwarf, team up with the Blood Angels in Flashpoint – Herald of Misery
- Includes a board section for Boarding Actions games, new Warcry cards for Moonclan Grots, and a campaign progression tracker for The Great Stomp
The White Dwarf is Games Workshop's premium Warhammer magazine, and each month is packed with great content – including new rules and lore, short stories, regular columns, special guests and more.
Here's what you can look forward to in the February issue:
- Contact!
Letters and painted miniatures from our readers.
- Warhammer Worlds
Lights, Camera, Action! How do you set up your battlefields before the fight? Phil Kelly talks about how to create the most engaging gaming experience.
- From the Studio
Find out what we've been playing and painting this month.
WARHAMMER 40,000
- Flashpoint – Herald of Misery: Rhalion's Ordeal
The Blood Angels team up with the Tome Keepers to investigate the Arks of Omen.
- Casual Annihilation
Warsmith Czagra of the Iron Warriors begins a new quest in this short story.
- Space Siege
20 pages of new rules for Boarding Actions and Iron Warriors Boarding Patrols – almost enough to fill an Ark of Omen.
Includes rules for Boarding Pods and Space Siege games, as well as six Space Siege missions – and it wouldn't be a true siege if the IV Legion wasn't involved, so this article also includes unique rules for the Bronze-Hammered, Iron Warriors Boarding Patrols, with two unique upgrades and six Boarding Action Stratagems.
- Under the Magnifying Glass
A quick overview and tactical analysis of the Armoured Rooms mission from Arks of Omen: Angron.
- Echoes from the Warp
Duncan Waugh assembles his personal Boarding Patrol of Tempestus Scions …
- Battle Report: Breakout
… which he uses in a battle against Rich Butler, who leads a force of World Eaters led by Khârn the Betrayer.
WARHAMMER AGE OF SIGMAR
- Flashpoint Rondhol: Land of the Living Peaks
New lore as the Great Stomp reaches Lendu, where even the land itself can devour you!
- The Great Stomp Part 4
Rules for Warcry games as part of a "The Great Stomp" campaign, including a wealth of new territories for the campaign.
- Gods & Monsters
A gallery of wonderfully painted heroes, villains, gods and monsters from all the Mortal Realms by our readers!
- Rules of Battle
Sam Pearson takes a closer look at the appeal of two-player campaigns.
WARCRY
- Da Bad Moon
New rules for Moonclan Grots in your Warcry games. Beware: contains squigs.
Includes rules for the Bad Moon, two unique quests, a quest battleplan, a camp location and lore tables.
- Knights of the Stinkhorn
Grinrich's Insane State gets Warcry rules! A good day to be a gobbo!
WARHAMMER UNDERWORLDS
- Glory Points
Nyle Ajina dedicates herself to all types of Warhammer Underworlds – Rivals, Nemesis and Relic. How do you prefer to play Warhammer Underworlds?
NECROMUNDA
- The Aranthian Succession
The Specialist Design Studio begins a new Necromunda campaign in Cinderak City, plagued by unrest.
BLACK LIBRARY
- Guilliman's Son
Black Library reveals who Vitiran Messinius really is with the help of an Indomitus Crusade crew book.
- Grombrindal: Burden of the Ancestors – Rat's Tail
The first part of a new Grombrindal series by Chris Thursten.
SPECIAL COLUMN
- 44 Warlords
We take a look back, visit the Hall of Fame and review the many highlights of the history of the "Four Warlords" series, which originated in 1998.
Each print copy of issue 485 comes with six double-sided Space Siege fields for Boarding Action games, a White Dwarf painting guide card, eight fighter and skill cards for Grinrich's Insane State, and a new achievement card for the "The Great Stomp" campaign.